private void Awake() { //get Rewired Player Object for this player player = ReInput.players.GetPlayer(DeterminePlayerCharacter.getSkeletonNum()); playerOther = ReInput.players.GetPlayer(DeterminePlayerCharacter.getRobotNum()); //get the Rigidbody rb = GetComponent <Rigidbody>(); //get the CharacterController cc = GetComponent <CharacterController>(); rightStickActive = false; //set animator anim = gameObject.GetComponent <Animator>(); //set dash times dashTime = startDashTime; dashAttackTime = startDashAttackTime; canDash = true; canDashAttack = true; trailRenderer = GetComponent <TrailRenderer>(); particleSystem = GetComponent <ParticleSystem>(); playerHitDA = false; playerHit = false; }
public void setCharacterPlayer1Robot() { DeterminePlayerCharacter.setNum(1); }
public void setCharacterPlayer1Skeleton() { DeterminePlayerCharacter.setNum(0); }