private void GetDeployedItemOwner(BasePlayer player, DeployedItem ditem) { if (ditem.item != null && ditem.item.info != null) { SendReply(player, string.Format("{0} deployer: {1} - {2}", ditem.item.info.displayname.ToString(), ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString())); } else { SendReply(player, string.Format("Item Deployer: {0} - {1}", ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString())); } }
private void GetDeployedItemOwner(BasePlayer player, DeployedItem ditem) { if (ditem.item != null && ditem.item.info != null) SendReply(player, string.Format("{0} deployer: {1} - {2}", ditem.item.info.displayname.ToString(), ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString())); else SendReply(player, string.Format("Item Deployer: {0} - {1}", ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString())); }
public string UserIDFromDeployedItem(DeployedItem DeployedItem) { return(DeployedItem.deployerUserID.ToString()); }