Beispiel #1
0
 private void GetDeployedItemOwner(BasePlayer player, DeployedItem ditem)
 {
     if (ditem.item != null && ditem.item.info != null)
     {
         SendReply(player, string.Format("{0} deployer: {1} - {2}", ditem.item.info.displayname.ToString(), ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString()));
     }
     else
     {
         SendReply(player, string.Format("Item Deployer: {0} - {1}", ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString()));
     }
 }
Beispiel #2
0
 private void GetDeployedItemOwner(BasePlayer player, DeployedItem ditem)
 {
     if (ditem.item != null && ditem.item.info != null)
         SendReply(player, string.Format("{0} deployer: {1} - {2}", ditem.item.info.displayname.ToString(), ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString()));
     else
         SendReply(player, string.Format("Item Deployer: {0} - {1}", ditem.deployerUserName.ToString(), ditem.deployerUserID.ToString()));
 }
Beispiel #3
0
 public string UserIDFromDeployedItem(DeployedItem DeployedItem)
 {
     return(DeployedItem.deployerUserID.ToString());
 }