// Start is called before the first frame update
    void Start()
    {
        DCM  = GameObject.Find("DefenseCostManager").GetComponent <DefenseCostManager>();
        DFDB = GameObject.Find("DefenseFriendlyDB").GetComponent <DefenseFriendlyDB>();

        isPickObj         = false;
        isDescribeBtnPush = false;

        canPlace = GameObject.Find("CanPlace");

        m_gr  = m_canvas.GetComponent <GraphicRaycaster>();
        m_ped = new PointerEventData(null);
    }
    // Start is called before the first frame update
    void Start()        // 후순위? 배치를 확인하고 실행하는 함수로 변경?
    {
        DCM = GameObject.Find("DefenseCostManager").GetComponent <DefenseCostManager>();

        DCM.setAdditionalCost(costUP);
    }