// Start is called before the first frame update void Start() { DCM = GameObject.Find("DefenseCostManager").GetComponent <DefenseCostManager>(); DFDB = GameObject.Find("DefenseFriendlyDB").GetComponent <DefenseFriendlyDB>(); isPickObj = false; isDescribeBtnPush = false; canPlace = GameObject.Find("CanPlace"); m_gr = m_canvas.GetComponent <GraphicRaycaster>(); m_ped = new PointerEventData(null); }
// Start is called before the first frame update void Start() // 후순위? 배치를 확인하고 실행하는 함수로 변경? { DCM = GameObject.Find("DefenseCostManager").GetComponent <DefenseCostManager>(); DCM.setAdditionalCost(costUP); }