Esempio n. 1
0
        public void SpawnDecalOnGround(DecalType decalType, Vector3 position)
        {
            DecalPool pool = this._pools[decalType];
            Vector3   pos  = Utility.Utils.GetGroundedPosition(position);

            pool.Get(pos + Vector3.up * this._decalGroundOffset, Quaternion.LookRotation(Vector3.down));
        }
Esempio n. 2
0
 private void Awake()
 {
     if (_instance == null)
     {
         _instance = this;
     }
     GrowPool();
 }