/// <summary> /// Logs a message to the console, regardless of log_verbosity settings /// </summary> public static void LogError(string msg) { #if UNIT_TESTING System.Console.WriteLine(msg); #else DebugInterop.Log(msg, LogType.Error); #endif }
/// <summary> /// Logs a message to the console /// </summary> public static void Log(string msg, LogType type = LogType.Message) { #if UNIT_TESTING System.Console.WriteLine(msg); #else DebugInterop.Log(msg, type); #endif }
/// <summary> /// Logs an error to console /// </summary> /// <param name="format"></param> /// <param name="args"></param> public static void LogError(string format, params object[] args) { #if UNIT_TESTING System.Console.WriteLine(format, args); #else DebugInterop.Log(String.Format(format, args), LogType.Error); #endif }
/// <summary> /// Logs a message to the console /// </summary> /// <param name="format"></param> /// <param name="args"></param> public static void Log(string format, LogType type = LogType.Message, params object[] args) { #if UNIT_TESTING System.Console.WriteLine(format, args); #else DebugInterop.Log(String.Format(format, args), type); #endif }