public void TriggerWithKey(KeyCode[] keys, float state)
 {
     m_Type        = DebugActionKeyType.Key;
     m_PressedKeys = keys;
     m_PressedAxis = "";
     Trigger(keys.Length, state);
 }
 public void TriggerWithButton(string[] buttons, float state)
 {
     m_Type           = DebugActionKeyType.Button;
     m_PressedButtons = buttons;
     m_PressedAxis    = "";
     Trigger(buttons.Length, state);
 }
 public void TriggerWithAxis(string axis, float state)
 {
     m_Type        = DebugActionKeyType.Axis;
     m_PressedAxis = axis;
     Trigger(1, state);
 }