Esempio n. 1
0
        public void AddSystemLogTest_good_gameNum()
        {
            int roomid  = new Random().Next();
            int gameNum = new Random().Next();
            int userId  = new Random().Next();
            int logId   = new Random().Next();

            Logic.Game.GameRoom toAddg = CreateRoomWithId(gameNum, roomid, userId);
            proxy.InsertNewGameRoom(toAddg);
            Database.LinqToSql.SystemLog toAdd = new Database.LinqToSql.SystemLog();
            Database.LinqToSql.Log       logs  = new Database.LinqToSql.Log
            {
                LogId       = logId,
                LogPriority = 1
            };
            toAdd.Log     = logs;
            toAdd.logId   = logId;
            toAdd.msg     = "AddSystemLogTest_good_gameNum()";
            toAdd.roomId  = roomid;
            toAdd.game_Id = gameNum;
            _logDataControler.AddSystemLog(toAdd);

            Assert.AreEqual(_logsOnlyForTest.GetSystemLogById(logId).game_Id, gameNum);
            _logsOnlyForTest.DeleteSystemLog(logId);
            _logsOnlyForTest.DeleteLog(logId);
            Cleanup(gameNum, roomid, userId);
        }
Esempio n. 2
0
        public void AddErrorLogTest_good_message()
        {
            Database.LinqToSql.ErrorLog toAdd = new Database.LinqToSql.ErrorLog();
            Database.LinqToSql.Log      logs  = new Database.LinqToSql.Log
            {
                LogId       = 20000000,
                LogPriority = 1
            };
            toAdd.Log   = logs;
            toAdd.logId = 20000000;
            toAdd.msg   = "test AddErrorLogTest_good_message()";
            _logDataControler.AddErrorLog(toAdd);

            Assert.AreEqual(_logsOnlyForTest.GetErrorLogById(20000000).msg, "test AddErrorLogTest_good_message()");
            _logsOnlyForTest.DeleteErrorLog(20000000);
            _logsOnlyForTest.DeleteLog(20000000);
        }