/// <summary>
        /// Writes a scorechart element to a memory stream
        /// </summary>
        static private bool writeElementToBuffer(Data.DB.stats stat, MemoryStream stream)
        {
            try
            {
                Data.DB.player player = stat.players.SingleOrDefault(s => s.stats1.id == stat.id);
                if (player == null)
                {       //Make a note
                    Log.write(TLog.Warning, "No player found for stat ID {0}.", stat.id);
                    return(false);
                }

                BinaryWriter bw = new BinaryWriter(stream);

                bw.Write(player.alias1.name.ToCharArray());
                bw.Write((byte)0);

                Data.DB.squad squad     = player.squad1;
                string        squadname = "";
                if (squad != null)
                {
                    squadname = squad.name;
                }

                bw.Write(squadname.ToCharArray());
                bw.Write((byte)0);

                bw.Write((short)2);
                bw.Write(stat.vehicleDeaths);
                bw.Write(stat.vehicleKills);
                bw.Write(stat.killPoints);
                bw.Write(stat.deathPoints);
                //bw.Write((int)0); //-Assist Points
                bw.Write(stat.assistPoints);
                bw.Write(stat.bonusPoints);
                bw.Write(stat.kills);
                bw.Write(stat.deaths);
                bw.Write((int)0);
                bw.Write(stat.playSeconds);
                bw.Write(stat.zonestat1);
                bw.Write(stat.zonestat2);
                bw.Write(stat.zonestat3);
                bw.Write(stat.zonestat4);
                bw.Write(stat.zonestat5);
                bw.Write(stat.zonestat6);
                bw.Write(stat.zonestat7);
                bw.Write(stat.zonestat8);
                bw.Write(stat.zonestat9);
                bw.Write(stat.zonestat10);
                bw.Write(stat.zonestat11);
                bw.Write(stat.zonestat12);
            }

            catch (Exception e)
            {
                Log.write(TLog.Warning, "WriteElementToBuffer stat.id " + stat.id + ":" + e);
                return(false);
            }

            return(true);
        }
Esempio n. 2
0
        /// <summary>
        /// Handles a player update request
        /// </summary>
        static public void Handle_CS_PlayerUpdate(CS_PlayerUpdate <Zone> pkt, Zone zone)
        {               //Attempt to find the player in question
            Zone.Player player = zone.getPlayer(pkt.player.id);
            if (player == null)
            {                   //Make a note
                Log.write(TLog.Warning, "Ignoring player update for #{0}, not present in zone mirror.", pkt.player.id);
                return;
            }

            using (InfantryDataContext db = zone._server.getContext())
            {                   //Get the associated player entry
                Data.DB.player dbplayer = db.players.SingleOrDefault(plyr => plyr.id == player.dbid);
                if (dbplayer == null)
                {                       //Make a note
                    Log.write(TLog.Warning, "Ignoring player update for {0}, not present in database.", player.alias);
                    return;
                }

                //Update his stats object
                Data.DB.stats stats = dbplayer.stats1;

                stats.zonestat1  = pkt.stats.zonestat1;
                stats.zonestat2  = pkt.stats.zonestat2;
                stats.zonestat3  = pkt.stats.zonestat3;
                stats.zonestat4  = pkt.stats.zonestat4;
                stats.zonestat5  = pkt.stats.zonestat5;
                stats.zonestat6  = pkt.stats.zonestat6;
                stats.zonestat7  = pkt.stats.zonestat7;
                stats.zonestat8  = pkt.stats.zonestat8;
                stats.zonestat9  = pkt.stats.zonestat9;
                stats.zonestat10 = pkt.stats.zonestat10;
                stats.zonestat11 = pkt.stats.zonestat11;
                stats.zonestat12 = pkt.stats.zonestat12;

                stats.kills         = pkt.stats.kills;
                stats.deaths        = pkt.stats.deaths;
                stats.killPoints    = pkt.stats.killPoints;
                stats.deathPoints   = pkt.stats.deathPoints;
                stats.assistPoints  = pkt.stats.assistPoints;
                stats.bonusPoints   = pkt.stats.bonusPoints;
                stats.vehicleKills  = pkt.stats.vehicleKills;
                stats.vehicleDeaths = pkt.stats.vehicleDeaths;
                stats.playSeconds   = pkt.stats.playSeconds;

                stats.cash            = pkt.stats.cash;
                stats.experience      = pkt.stats.experience;
                stats.experienceTotal = pkt.stats.experienceTotal;

                //Convert inventory and skills
                dbplayer.inventory = DBHelpers.inventoryToBin(pkt.stats.inventory);
                dbplayer.skills    = DBHelpers.skillsToBin(pkt.stats.skills);

                //Update all changes
                db.SubmitChanges();
            }
        }
Esempio n. 3
0
        /// <summary>
        /// Handles the zone login request packet
        /// </summary>
        static public void Handle_CS_PlayerLogin(CS_PlayerLogin <Zone> pkt, Zone zone)
        {       //Make a note
            Log.write(TLog.Inane, "Player login request for '{0}' on '{1}'", pkt.alias, zone);

            SC_PlayerLogin <Zone> plog = new SC_PlayerLogin <Zone>();

            plog.player = pkt.player;

            if (String.IsNullOrWhiteSpace(pkt.alias))
            {
                plog.bSuccess     = false;
                plog.loginMessage = "Please enter an alias.";

                zone._client.send(plog);
                return;
            }
            //Are they using the launcher?
            if (String.IsNullOrWhiteSpace(pkt.ticketid))
            {   //They're trying to trick us, jim!
                plog.bSuccess     = false;
                plog.loginMessage = "Please use the Infantry launcher to run the game.";

                zone._client.send(plog);
                return;
            }
            if (pkt.ticketid.Contains(':'))
            {   //They're using the old, outdated launcher
                plog.bSuccess     = false;
                plog.loginMessage = "Please use the updated launcher from the website.";

                zone._client.send(plog);
                return;
            }


            using (InfantryDataContext db = zone._server.getContext())
            {
                Data.DB.player  player  = null;
                Data.DB.account account = db.accounts.SingleOrDefault(acct => acct.ticket.Equals(pkt.ticketid));

                if (account == null)
                {       //They're trying to trick us, jim!
                    plog.bSuccess     = false;
                    plog.loginMessage = "Your session id has expired. Please re-login.";

                    zone._client.send(plog);
                    return;
                }

                //Is there already a player online under this account?
                if (!DBServer.bAllowMulticlienting && zone._server._zones.Any(z => z.hasAccountPlayer(account.id)))
                {
                    plog.bSuccess     = false;
                    plog.loginMessage = "Account is currently in use.";

                    zone._client.send(plog);
                    return;
                }

                //Check for IP and UID bans
                Logic_Bans.Ban banned = Logic_Bans.checkBan(pkt, db, account, zone._zone.id);

                if (banned.type == Logic_Bans.Ban.BanType.GlobalBan)
                {   //We don't respond to globally banned player requests
                    plog.bSuccess     = false;
                    plog.loginMessage = "Banned.";

                    Log.write(TLog.Warning, "Failed login: "******" Alias: " + pkt.alias + " Reason: " + banned.type.ToString());
                    zone._client.send(plog);
                    return;
                }

                if (banned.type == Logic_Bans.Ban.BanType.IPBan)
                {   //Their IP has been banned, make something up!
                    plog.bSuccess     = false;
                    plog.loginMessage = "You have been temporarily suspended until " + banned.expiration.ToString("f", CultureInfo.CreateSpecificCulture("en-US"));

                    Log.write(TLog.Warning, "Failed login: "******" Alias: " + pkt.alias + " Reason: " + banned.type.ToString());
                    zone._client.send(plog);
                    return;
                }

                if (banned.type == Logic.Logic_Bans.Ban.BanType.ZoneBan)
                {   //They've been blocked from entering the zone, tell them how long they've got left on their ban
                    plog.bSuccess     = false;
                    plog.loginMessage = "You have been temporarily suspended from this zone until " + banned.expiration.ToString("f", CultureInfo.CreateSpecificCulture("en-US"));

                    Log.write(TLog.Warning, "Failed login: "******" Alias: " + pkt.alias + " Reason: " + banned.type.ToString());
                    zone._client.send(plog);
                    return;
                }

                if (banned.type == Logic.Logic_Bans.Ban.BanType.AccountBan)
                {   //They've been blocked from entering any zone, tell them when to come back
                    plog.bSuccess     = false;
                    plog.loginMessage = "Your account has been temporarily suspended until " + banned.expiration.ToString("f", CultureInfo.CreateSpecificCulture("en-US"));

                    Log.write(TLog.Warning, "Failed login: "******" Alias: " + pkt.alias + " Reason: " + banned.type.ToString());
                    zone._client.send(plog);
                    return;
                }

                //They made it!

                //We have the account associated!
                plog.permission = (PlayerPermission)account.permission;
                if (account.permission > (int)PlayerPermission.Sysop)
                {
                    plog.permission = PlayerPermission.Sysop;
                }

                //Attempt to find the related alias
                Data.DB.alias alias = db.alias.SingleOrDefault(a => a.name.Equals(pkt.alias));
                Data.DB.stats stats = null;

                //Is there already a player online under this alias?
                if (alias != null && zone._server._zones.Any(z => z.hasAliasPlayer(alias.id)))
                {
                    plog.bSuccess     = false;
                    plog.loginMessage = "Alias is currently in use.";

                    zone._client.send(plog);
                    return;
                }

                if (alias == null && !pkt.bCreateAlias)
                {       //Prompt him to create a new alias if he has room
                    if (account.alias.Count < 30)
                    {   //He has space! Prompt him to make a new alias
                        plog.bSuccess  = false;
                        plog.bNewAlias = true;

                        zone._client.send(plog);
                        return;
                    }
                    else
                    {
                        plog.bSuccess     = false;
                        plog.loginMessage = "Your account has reached the maximum number of aliases allowed.";

                        zone._client.send(plog);
                        return;
                    }
                }
                else if (alias == null && pkt.bCreateAlias)
                {       //We want to create a new alias!
                    alias = new InfServer.Data.DB.alias();

                    alias.name       = pkt.alias;
                    alias.creation   = DateTime.Now;
                    alias.account1   = account;
                    alias.IPAddress  = pkt.ipaddress;
                    alias.lastAccess = DateTime.Now;
                    alias.timeplayed = 0;

                    db.alias.InsertOnSubmit(alias);

                    Log.write(TLog.Normal, "Creating new alias '{0}' on account '{1}'", pkt.alias, account.name);
                }
                else if (alias != null)
                {       //We can't recreate an existing alias or login to one that isn't ours..
                    if (pkt.bCreateAlias ||
                        alias.account1 != account)
                    {
                        plog.bSuccess     = false;
                        plog.loginMessage = "The specified alias already exists.";

                        zone._client.send(plog);
                        return;
                    }
                }

                //Do we have a player row for this zone?
                player = db.players.SingleOrDefault(
                    plyr => plyr.alias1 == alias && plyr.zone1 == zone._zone);

                if (player == null)
                {       //We need to create another!
                    Log.write(TLog.Normal, "Player doesn't exist, creating another structure");
                    player = new InfServer.Data.DB.player();

                    player.squad1 = null;
                    player.zone   = zone._zone.id;
                    player.alias1 = alias;

                    player.lastAccess = DateTime.Now;
                    player.permission = 0;

                    //Create a blank stats row
                    stats = new InfServer.Data.DB.stats();

                    stats.zone    = zone._zone.id;
                    player.stats1 = stats;

                    db.stats.InsertOnSubmit(stats);
                    db.players.InsertOnSubmit(player);

                    //It's a first-time login, so no need to load stats
                    plog.bFirstTimeSetup = true;
                }
                else
                {       //Load the player details and stats!
                    plog.banner = player.banner;
                    if (account.id == 17 && alias.name.ToLower().Contains("hoto"))
                    {
                        plog.permission = 0;
                    }
                    else
                    {
                        plog.permission = (PlayerPermission)Math.Max(player.permission, (int)plog.permission);
                    }

                    if (player.permission > account.permission)
                    {
                        //He's a dev here, set the bool
                        plog.developer = true;
                    }

                    //Check for admin
                    if (Logic_Admins.checkAdmin(alias.name))
                    {
                        plog.admin = true;
                    }

                    plog.squad = (player.squad1 == null) ? "" : player.squad1.name;
                    if (player.squad1 != null)
                    {
                        plog.squadID = player.squad1.id;
                    }

                    stats = player.stats1;

                    plog.stats.zonestat1  = stats.zonestat1;
                    plog.stats.zonestat2  = stats.zonestat2;
                    plog.stats.zonestat3  = stats.zonestat3;
                    plog.stats.zonestat4  = stats.zonestat4;
                    plog.stats.zonestat5  = stats.zonestat5;
                    plog.stats.zonestat6  = stats.zonestat6;
                    plog.stats.zonestat7  = stats.zonestat7;
                    plog.stats.zonestat8  = stats.zonestat8;
                    plog.stats.zonestat9  = stats.zonestat9;
                    plog.stats.zonestat10 = stats.zonestat10;
                    plog.stats.zonestat11 = stats.zonestat11;
                    plog.stats.zonestat12 = stats.zonestat12;

                    plog.stats.kills         = stats.kills;
                    plog.stats.deaths        = stats.deaths;
                    plog.stats.killPoints    = stats.killPoints;
                    plog.stats.deathPoints   = stats.deathPoints;
                    plog.stats.assistPoints  = stats.assistPoints;
                    plog.stats.bonusPoints   = stats.bonusPoints;
                    plog.stats.vehicleKills  = stats.vehicleKills;
                    plog.stats.vehicleDeaths = stats.vehicleDeaths;
                    plog.stats.playSeconds   = stats.playSeconds;

                    plog.stats.cash            = stats.cash;
                    plog.stats.inventory       = new List <PlayerStats.InventoryStat>();
                    plog.stats.experience      = stats.experience;
                    plog.stats.experienceTotal = stats.experienceTotal;
                    plog.stats.skills          = new List <PlayerStats.SkillStat>();

                    //Convert the binary inventory/skill data
                    if (player.inventory != null)
                    {
                        DBHelpers.binToInventory(plog.stats.inventory, player.inventory);
                    }
                    if (player.skills != null)
                    {
                        DBHelpers.binToSkills(plog.stats.skills, player.skills);
                    }
                }

                //Rename him
                plog.alias = alias.name;

                //Try and submit any new rows before we try and use them
                try
                {
                    db.SubmitChanges();
                }
                catch (Exception e)
                {
                    plog.bSuccess     = false;
                    plog.loginMessage = "Unable to create new player / alias, please try again.";
                    Log.write(TLog.Exception, "Exception adding player or alias to DB: {0}", e);
                    zone._client.send(plog);
                    return;
                }

                //Add them
                if (zone.newPlayer(pkt.player.id, alias.name, player))
                {
                    plog.bSuccess = true;
                    Log.write("Player '{0}' logged into zone '{1}'", alias.name, zone._zone.name);

                    //Modify his alias IP address and access times
                    alias.IPAddress  = pkt.ipaddress.Trim();
                    alias.lastAccess = DateTime.Now;

                    //Change it
                    db.SubmitChanges();
                }
                else
                {
                    plog.bSuccess     = false;
                    plog.loginMessage = "Unknown login failure.";
                    Log.write("Failed adding player '{0}' from '{1}'", alias.name, zone._zone.name);
                }

                //Give them an answer
                zone._client.sendReliable(plog);
            }
        }