Esempio n. 1
0
    public void UpdateView <T>(List <T> datas)
    {
        int nChildCount = transform.childCount;

        for (int i = 0; i < nChildCount; i++)
        {
            DestroyImmediate(transform.GetChild(0).gameObject);
        }
        int nCount = datas.Count;

        for (int i = 0; i < nCount; i++)
        {
            {
                GameObject o = AssetCacheMgr.SynGetInstance("Task.prefab") as GameObject;
                o.transform.parent        = transform;
                o.transform.localPosition = new Vector3(0, 0, 0);
                o.transform.localScale    = new Vector3(1, 1, 1);
                DailyTask dailyTask = o.gameObject.AddComponent <DailyTask>();
                dailyTask.Init();
                dailyTask.m_strOrder = i.ToString();

                dailyTask.UpdateData((datas[i] as DailyTaskInfo).strName,
                                     (datas[i] as DailyTaskInfo).nTaskID,
                                     (datas[i] as DailyTaskInfo).nExpAmount,
                                     (datas[i] as DailyTaskInfo).nGoldAmount,
                                     (datas[i] as DailyTaskInfo).nCurrentStep,
                                     (datas[i] as DailyTaskInfo).nTotalStep,
                                     (datas[i] as DailyTaskInfo).strTaskSprite,
                                     (datas[i] as DailyTaskInfo).nTaskStatus);
                GameObject.FindGameObjectWithTag("DailyTaskLists").GetComponent <UIGrid>().repositionNow = true;
            }
        }
    }