public override void OnEnter() { int numberOfTweensRewinded = DOTween.SmoothRewindAll(); if (debugThis.Value) { State.Debug("DOTween Control Methods Smooth Rewind All - Rewinding/Rewinded " + numberOfTweensRewinded + " tweens"); } Finish(); }
public override void OnEnter() { int numberOfTweensRewinded = DOTween.SmoothRewindAll(); if (debugThis.Value) { Debug.Log("GameObject [" + State.Fsm.GameObjectName + "] FSM [" + State.Fsm.Name + "] State [" + State.Name + "] - DOTween Control Methods Smooth Rewind All - SUCCESS! - Rewinding/Rewinded " + numberOfTweensRewinded + " tweens"); } Finish(); }