private void Play() { Time.timeScale = 1.0f; IsPause = false; fondoPausa.SetActive(false); DOTween.PlayAll(); }
public void CreatePartAgain() { statsGroup.DOFade(0f, 1f); statsGroup.blocksRaycasts = false; partCreationGroup.DOFade(1f, 1f); DOTween.PlayAll(); }
public void Resume() { isPaused = false; DOTween.PlayAll(); GameManager.Instance.state = game.game; UpdateDisplay(); UpdateManagerState(); }
void Start() { DoColor(); DoComplete(); DoText(); DoPath(); DoSlider(); DOTween.PlayAll(); }
public override void OnEnter() { int numberOfTweensPlayed = DOTween.PlayAll(); if (debugThis.Value) { State.Debug("DOTween Control Methods Play All - Played " + numberOfTweensPlayed + " tweens"); } Finish(); }
void OnUnpauseGame(bool isFire) { m_isGamePaused = false; MBehavior.isPaused = false; DOTween.PlayAll(); if (isFire) { M_Event.FireLogicEvent(LogicEvents.UnpauseGame, new LogicArg(this)); } }
public override void OnEnter() { int numberOfTweensPlayed = DOTween.PlayAll(); if (debugThis.Value) { Debug.Log("GameObject [" + State.Fsm.GameObjectName + "] FSM [" + State.Fsm.Name + "] State [" + State.Name + "] - DOTween Control Methods Play All - SUCCESS! - Played " + numberOfTweensPlayed + " tweens"); } Finish(); }
private void Instance_SimulationPaused(object sender, PipelineManager.SimulationEventArgs e) { if (e.IsPaused) { DOTween.PauseAll(); } else { DOTween.PlayAll(); } }
internal void SetState(eStateGame state) { State = state; if (State == eStateGame.PAUSE) { DOTween.PauseAll(); } else { DOTween.PlayAll(); } }
private IEnumerator ShowIntroPowers() { DOTween.PauseAll(); panelPowers.SetActive(true); float aux = Time.timeScale; Time.timeScale = 0; yield return(new WaitForSecondsRealtime(heroTime)); panelPowers.SetActive(false); powerBlocked.SetActive(false); powerSlow.SetActive(false); Time.timeScale = aux; DOTween.PlayAll(); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.R)) { DOTween.KillAll(); this.transform.position = initialPosition; this.transform.rotation = initialRotation; state = muscleStates.landing; paused = false; startPanel.SetActive(true); startText.text = "GET READY!"; countDown = startDelay; if (frontParticle.isPlaying) { frontParticle.Stop(); } if (!backParticle.isPlaying) { backParticle.Play(); } if (leftParticle.isPlaying) { leftParticle.Stop(); } if (rightParticle.isPlaying) { rightParticle.Stop(); } } if (Input.GetKeyDown(KeyCode.Space)) { if (!paused) { DOTween.PauseAll(); } else { DOTween.PlayAll(); } paused = !paused; } if (Input.GetKeyDown(KeyCode.S)) { StartCoroutine(startCountDown()); state = muscleStates.start; } }
private IEnumerator PartCreationSequence() { partPreview[_activePart].transform.DOLocalMoveX(-0.1f, 1.5f); partPreview[_activePart].transform.DOLocalMoveY(-0.15f, 1.5f); DOTween.PlayAll(); yield return(new WaitForSecondsRealtime(2f)); partPreview[_activePart].transform.DOLocalMoveX(0f, 1.5f); partPreview[_activePart].transform.DOLocalMoveY(0f, 1.5f); partPreview[_activePart].transform.DOLocalRotate(Vector3.up * 720f, 2f, RotateMode.FastBeyond360).OnComplete(() => { statsGroup.DOFade(1f, 1f).Play(); statsGroup.blocksRaycasts = true; }); DOTween.PlayAll(); }
void MoveTo(GameObject target) { if (_canMoveToTarget) { //Smoothly move to target and align to its rotation transform.DOMove(target.transform.position, 3.0f); transform.DORotate(new Vector3(0, target.transform.eulerAngles.y, 0), 3.0f); myCamera.transform.DOLocalMove(new Vector3(0, 0, 0), 3.0f); myCamera.transform.DOLocalRotate(target.transform.localRotation.eulerAngles, 3.0f); DOTween.PlayAll(); currenEulerRotation = originalEulerRotation; _canMoveToTarget = false; } }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { if (!isPaused) { DOTween.PauseAll(); } if (isPaused) { DOTween.PlayAll(); } isPaused = !isPaused; UpdateManagerState(); UpdateDisplay(); } }
void OnGUI() { DGUtils.BeginGUI(); if (GUILayout.Button("Play")) { DOTween.PlayAll(); } if (GUILayout.Button("Kill")) { DOTween.KillAll(); } if (GUILayout.Button("Rewind")) { DOTween.RewindAll(); } DGUtils.EndGUI(); }
public void ToggleView() { if (_onPotionRoom) { techTreeCollection.DOAnchorPosX(0f, 1.5f); potionRoomCollection.DOAnchorPosX(2500f, 1.5f).OnComplete(() => { partCreationGroup.alpha = 1f; statsGroup.alpha = 0f; statsGroup.blocksRaycasts = false; }); } else { techTreeCollection.DOAnchorPosX(-2500f, 1.5f); potionRoomCollection.DOAnchorPosX(0f, 1.5f); } _onPotionRoom = !_onPotionRoom; DOTween.PlayAll(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.Label("Is backwards: " + pathTweens[0].isBackwards); GUILayout.BeginHorizontal(); if (GUILayout.Button("Play")) { DOTween.PlayAll(); } if (GUILayout.Button("Flip")) { DOTween.FlipAll(); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Goto duration x 2")) { DOTween.GotoAll(duration * 2); } if (GUILayout.Button("Goto duration x 0.5")) { DOTween.GotoAll(duration * 0.5f); } if (GUILayout.Button("Goto WP 0")) { pathTweens[0].GotoWaypoint(0); } if (GUILayout.Button("Goto WP 2")) { pathTweens[0].GotoWaypoint(2); } if (GUILayout.Button("Goto WP 15")) { pathTweens[0].GotoWaypoint(15); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
private static void OnApplicationResumed() { DOTween.PlayAll(); }
void OnGUI() { DGUtils.BeginGUI(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Play All")) { Debug.Log("Played tweens: " + DOTween.PlayAll()); } if (GUILayout.Button("Pause All")) { Debug.Log("Paused tweens: " + DOTween.PauseAll()); } if (GUILayout.Button("Kill All")) { Debug.Log("Killed tweens: " + DOTween.KillAll()); } if (GUILayout.Button("Complete+Kill All")) { Debug.Log("Killed tweens: " + DOTween.KillAll(true)); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Rewind All")) { Debug.Log("Rewinded tweens: " + DOTween.RewindAll()); } if (GUILayout.Button("Restart All")) { Debug.Log("Restarted tweens: " + DOTween.RestartAll()); } if (GUILayout.Button("Complete All")) { Debug.Log("Completed tweens: " + DOTween.CompleteAll()); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("PlayForward All")) { Debug.Log("PlayForwarded tweens: " + DOTween.PlayForwardAll()); } if (GUILayout.Button("PlayBackwards All")) { Debug.Log("PlayBackwarded tweens: " + DOTween.PlayBackwardsAll()); } if (GUILayout.Button("Flip All")) { Debug.Log("Flipped tweens: " + DOTween.FlipAll()); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Goto 1.5 All")) { Debug.Log("Goto-ed tweens: " + DOTween.GotoAll(1.5f)); } if (GUILayout.Button("Goto 3 All")) { Debug.Log("Goto-ed tweens: " + DOTween.GotoAll(3)); } if (GUILayout.Button("Goto 4.5 All")) { Debug.Log("Goto-ed tweens: " + DOTween.GotoAll(4.5f)); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Play by Id")) { Debug.Log("Played tweens: " + DOTween.Play(intId)); } if (GUILayout.Button("Play by StringId")) { Debug.Log("Played tweens: " + DOTween.Play(stringId)); } if (GUILayout.Button("Play by UnityObjectId")) { Debug.Log("Played tweens: " + DOTween.Play(this)); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Pause by Id")) { Debug.Log("Paused tweens: " + DOTween.Pause(intId)); } if (GUILayout.Button("Pause by StringId")) { Debug.Log("Paused tweens: " + DOTween.Pause(stringId)); } if (GUILayout.Button("Pause by UnityObjectId")) { Debug.Log("PlaPausedyed tweens: " + DOTween.Pause(this)); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Kill by Id")) { Debug.Log("Killed tweens: " + DOTween.Kill(intId)); } if (GUILayout.Button("Complete+Kill by Id")) { Debug.Log("Killed tweens: " + DOTween.Kill(intId, true)); } if (GUILayout.Button("Kill by StringId")) { Debug.Log("Killed tweens: " + DOTween.Kill(stringId)); } if (GUILayout.Button("Kill by UnityObjectId")) { Debug.Log("Killed tweens: " + DOTween.Kill(this)); } if (GUILayout.Button("Clear")) { Debug.Log(":::::::::::: CLEAR"); DOTween.Clear(); } if (GUILayout.Button("Clear & Reload")) { Debug.Log(":::::::::::: CLEAR AND RELOAD"); int level = SceneManager.GetActiveScene().buildIndex; DOTween.Clear(); SceneManager.LoadScene(level); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); foreach (Tween t in tweens) { if (GUILayout.Button("Direct Kill")) { t.Kill(); } } GUILayout.EndHorizontal(); GUILayout.Space(5); GUILayout.Label("Global DOTween Timescale"); GUILayout.BeginHorizontal(); DOTween.timeScale = GUILayout.HorizontalSlider(DOTween.timeScale, 0.0f, 20.0f); if (GUILayout.Button("Reset", GUILayout.Width(80))) { DOTween.timeScale = 1; } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); for (int i = 0; i < tweens.Length; ++i) { GUILayout.Label("Single Timescale"); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); foreach (Tween t in tweens) { t.timeScale = GUILayout.HorizontalSlider(t.timeScale, 0.0f, 20.0f, GUILayout.Width(60)); if (GUILayout.Button("Reset", GUILayout.Width(80))) { t.timeScale = 1; } } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); foreach (Tween t in tweens) { GUILayout.Label("Elapsed: " + t.Elapsed(false) + "\nFullElapsed: " + t.Elapsed() + "\nElapsed %: " + t.ElapsedPercentage(false) + "\nFullElapsed %: " + t.ElapsedPercentage() + "\nCompleted Loops: " + t.CompletedLoops() ); } GUILayout.EndHorizontal(); DGUtils.EndGUI(); }
/// <summary> /// 恢复播放动画 /// </summary> public static void UnPauseAll() { _isPause = false; DOTween.PlayAll(); }
private void PlayAllEffectInGamePlay() { DOTween.PlayAll(); }
override public void OnInspectorGUI() { EditorGUIUtils.SetGUIStyles(); int totActiveTweens = TweenManager.totActiveTweens; int totPlayingTweens = TweenManager.TotalPlayingTweens(); int totPausedTweens = totActiveTweens - totPlayingTweens; int totActiveDefaultTweens = TweenManager.totActiveDefaultTweens; int totActiveLateTweens = TweenManager.totActiveLateTweens; GUILayout.Space(4); GUILayout.Label(_title, TweenManager.isDebugBuild ? EditorGUIUtils.redLabelStyle : EditorGUIUtils.boldLabelStyle); GUILayout.Space(6); GUILayout.BeginHorizontal(); if (GUILayout.Button("Documentation")) { Application.OpenURL("http://dotween.demigiant.com/documentation.php"); } if (GUILayout.Button("Check Updates")) { Application.OpenURL("http://dotween.demigiant.com/download.php?v=" + DOTween.Version); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button(_settings.showPlayingTweens ? "Hide Playing Tweens" : "Show Playing Tweens")) { _settings.showPlayingTweens = !_settings.showPlayingTweens; EditorUtility.SetDirty(_settings); } if (GUILayout.Button(_settings.showPausedTweens ? "Hide Paused Tweens" : "Show Paused Tweens")) { _settings.showPausedTweens = !_settings.showPausedTweens; EditorUtility.SetDirty(_settings); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Play all")) { DOTween.PlayAll(); } if (GUILayout.Button("Pause all")) { DOTween.PauseAll(); } if (GUILayout.Button("Kill all")) { DOTween.KillAll(); } GUILayout.EndHorizontal(); GUILayout.Space(8); _strBuilder.Length = 0; _strBuilder.Append("Active tweens: ").Append(totActiveTweens) .Append(" (").Append(TweenManager.totActiveTweeners) .Append("/").Append(TweenManager.totActiveSequences).Append(")") .Append("\nDefault/Late tweens: ").Append(totActiveDefaultTweens) .Append("/").Append(totActiveLateTweens) .Append("\nPlaying tweens: ").Append(totPlayingTweens); if (_settings.showPlayingTweens) { foreach (Tween t in TweenManager._activeTweens) { if (t != null && t.isPlaying) { _strBuilder.Append("\n - [").Append(t.tweenType).Append("] ").Append(t.target); } } } _strBuilder.Append("\nPaused tweens: ").Append(totPausedTweens); if (_settings.showPausedTweens) { foreach (Tween t in TweenManager._activeTweens) { if (t != null && !t.isPlaying) { _strBuilder.Append("\n - [").Append(t.tweenType).Append("] ").Append(t.target); } } } _strBuilder.Append("\nPooled tweens: ").Append(TweenManager.TotalPooledTweens()) .Append(" (").Append(TweenManager.totPooledTweeners) .Append("/").Append(TweenManager.totPooledSequences).Append(")"); GUILayout.Label(_strBuilder.ToString()); GUILayout.Space(8); _strBuilder.Remove(0, _strBuilder.Length); _strBuilder.Append("Tweens Capacity: ").Append(TweenManager.maxTweeners).Append("/").Append(TweenManager.maxSequences) .Append("\nMax Simultaneous Active Tweens: ").Append(DOTween.maxActiveTweenersReached).Append("/").Append(DOTween.maxActiveSequencesReached); GUILayout.Label(_strBuilder.ToString()); GUILayout.Space(8); _strBuilder.Remove(0, _strBuilder.Length); _strBuilder.Append("SETTINGS ▼"); _strBuilder.Append("\nSafe Mode: ").Append(DOTween.useSafeMode ? "ON" : "OFF"); _strBuilder.Append("\nLog Behaviour: ").Append(DOTween.logBehaviour); _strBuilder.Append("\nShow Unity Editor Report: ").Append(DOTween.showUnityEditorReport); _strBuilder.Append("\nTimeScale (Unity/DOTween): ").Append(Time.timeScale).Append("/").Append(DOTween.timeScale); GUILayout.Label(_strBuilder.ToString()); GUILayout.Label("NOTE: DOTween's TimeScale is not the same as Unity's Time.timeScale: it is actually multiplied by it except for tweens that are set to update independently", EditorGUIUtils.wordWrapItalicLabelStyle); GUILayout.Space(8); _strBuilder.Remove(0, _strBuilder.Length); _strBuilder.Append("DEFAULTS ▼"); _strBuilder.Append("\ndefaultRecyclable: ").Append(DOTween.defaultRecyclable); _strBuilder.Append("\ndefaultUpdateType: ").Append(DOTween.defaultUpdateType); _strBuilder.Append("\ndefaultTSIndependent: ").Append(DOTween.defaultTimeScaleIndependent); _strBuilder.Append("\ndefaultAutoKill: ").Append(DOTween.defaultAutoKill); _strBuilder.Append("\ndefaultAutoPlay: ").Append(DOTween.defaultAutoPlay); _strBuilder.Append("\ndefaultEaseType: ").Append(DOTween.defaultEaseType); _strBuilder.Append("\ndefaultLoopType: ").Append(DOTween.defaultLoopType); GUILayout.Label(_strBuilder.ToString()); GUILayout.Space(10); }
override public void OnInspectorGUI() { _isRuntime = EditorApplication.isPlaying; ConnectToSource(); EditorGUIUtils.SetGUIStyles(); // Header img GUILayout.Space(4); GUILayout.BeginHorizontal(); Rect headeR = GUILayoutUtility.GetRect(0, 93, 18, 18); GUI.DrawTexture(headeR, _headerImg, ScaleMode.ScaleToFit, true); GUILayout.Label(_isRuntime ? "RUNTIME MODE" : "EDITOR MODE"); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); int totActiveTweens = TweenManager.totActiveTweens; int totPlayingTweens = TweenManager.TotalPlayingTweens(); int totPausedTweens = totActiveTweens - totPlayingTweens; int totActiveDefaultTweens = TweenManager.totActiveDefaultTweens; int totActiveLateTweens = TweenManager.totActiveLateTweens; int totActiveFixedTweens = TweenManager.totActiveFixedTweens; int totActiveManualTweens = TweenManager.totActiveManualTweens; GUILayout.Label(_title, TweenManager.isDebugBuild ? EditorGUIUtils.redLabelStyle : EditorGUIUtils.boldLabelStyle); if (!_isRuntime) { GUI.backgroundColor = new Color(0f, 0.31f, 0.48f); GUI.contentColor = Color.white; GUILayout.Label( "This component is <b>added automatically</b> by DOTween at runtime." + "\nAdding it yourself is <b>not recommended</b> unless you really know what you're doing:" + " you'll have to be sure it's <b>never destroyed</b> and that it's present <b>in every scene</b>.", EditorGUIUtils.infoboxStyle ); GUI.backgroundColor = GUI.contentColor = GUI.contentColor = Color.white; } GUILayout.Space(6); GUILayout.BeginHorizontal(); if (GUILayout.Button("Documentation")) { Application.OpenURL("http://dotween.demigiant.com/documentation.php"); } if (GUILayout.Button("Check Updates")) { Application.OpenURL("http://dotween.demigiant.com/download.php?v=" + DOTween.Version); } GUILayout.EndHorizontal(); if (_isRuntime) { GUILayout.BeginHorizontal(); if (GUILayout.Button(_settings.showPlayingTweens ? "Hide Playing Tweens" : "Show Playing Tweens")) { _settings.showPlayingTweens = !_settings.showPlayingTweens; EditorUtility.SetDirty(_settings); } if (GUILayout.Button(_settings.showPausedTweens ? "Hide Paused Tweens" : "Show Paused Tweens")) { _settings.showPausedTweens = !_settings.showPausedTweens; EditorUtility.SetDirty(_settings); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Play all")) { DOTween.PlayAll(); } if (GUILayout.Button("Pause all")) { DOTween.PauseAll(); } if (GUILayout.Button("Kill all")) { DOTween.KillAll(); } GUILayout.EndHorizontal(); GUILayout.Space(8); GUILayout.Label("<b>Legend: </b> TW = Tweener, SE = Sequence", EditorGUIUtils.wordWrapRichTextLabelStyle); GUILayout.Space(8); _strb.Length = 0; _strb.Append("Active tweens: ").Append(totActiveTweens) .Append(" (").Append(TweenManager.totActiveTweeners).Append(" TW, ") .Append(TweenManager.totActiveSequences).Append(" SE)") .Append("\nDefault/Late/Fixed/Manual tweens: ").Append(totActiveDefaultTweens) .Append("/").Append(totActiveLateTweens) .Append("/").Append(totActiveFixedTweens) .Append("/").Append(totActiveManualTweens) .Append(_playingTweensHex).Append("\nPlaying tweens: ").Append(totPlayingTweens); if (_settings.showPlayingTweens) { foreach (Tween t in TweenManager._activeTweens) { if (t == null || !t.isPlaying) { continue; } _strb.Append("\n - [").Append(t.tweenType == TweenType.Tweener ? "TW" : "SE"); AppendTweenIdLabel(_strb, t); _strb.Append("] ").Append(GetTargetTypeLabel(t.target)); } } _strb.Append("</color>"); _strb.Append(_pausedTweensHex).Append("\nPaused tweens: ").Append(totPausedTweens); if (_settings.showPausedTweens) { foreach (Tween t in TweenManager._activeTweens) { if (t == null || t.isPlaying) { continue; } _strb.Append("\n - [").Append(t.tweenType == TweenType.Tweener ? "TW" : "SE"); AppendTweenIdLabel(_strb, t); _strb.Append("] ").Append(GetTargetTypeLabel(t.target)); } } _strb.Append("</color>"); _strb.Append("\nPooled tweens: ").Append(TweenManager.TotalPooledTweens()) .Append(" (").Append(TweenManager.totPooledTweeners).Append(" TW, ") .Append(TweenManager.totPooledSequences).Append(" SE)"); GUILayout.Label(_strb.ToString(), EditorGUIUtils.wordWrapRichTextLabelStyle); GUILayout.Space(8); _strb.Remove(0, _strb.Length); _strb.Append("Tweens Capacity: ").Append(TweenManager.maxTweeners).Append(" TW, ").Append(TweenManager.maxSequences).Append(" SE") .Append("\nMax Simultaneous Active Tweens: ").Append(DOTween.maxActiveTweenersReached).Append(" TW, ") .Append(DOTween.maxActiveSequencesReached).Append(" SE"); GUILayout.Label(_strb.ToString(), EditorGUIUtils.wordWrapRichTextLabelStyle); } GUILayout.Space(8); _strb.Remove(0, _strb.Length); _strb.Append("<b>SETTINGS ▼</b>"); _strb.Append("\nSafe Mode: ").Append((_isRuntime ? DOTween.useSafeMode : _settings.useSafeMode) ? "ON" : "OFF"); _strb.Append("\nLog Behaviour: ").Append(_isRuntime ? DOTween.logBehaviour : _settings.logBehaviour); _strb.Append("\nShow Unity Editor Report: ").Append(_isRuntime ? DOTween.showUnityEditorReport : _settings.showUnityEditorReport); _strb.Append("\nTimeScale (Unity/DOTween): ").Append(Time.timeScale).Append("/").Append(_isRuntime ? DOTween.timeScale : _settings.timeScale); GUILayout.Label(_strb.ToString(), EditorGUIUtils.wordWrapRichTextLabelStyle); GUILayout.Label( "NOTE: DOTween's TimeScale is not the same as Unity's Time.timeScale: it is actually multiplied by it except for tweens that are set to update independently", EditorGUIUtils.wordWrapRichTextLabelStyle ); GUILayout.Space(8); _strb.Remove(0, _strb.Length); _strb.Append("<b>DEFAULTS ▼</b>"); _strb.Append("\ndefaultRecyclable: ").Append(_isRuntime ? DOTween.defaultRecyclable : _settings.defaultRecyclable); _strb.Append("\ndefaultUpdateType: ").Append(_isRuntime ? DOTween.defaultUpdateType : _settings.defaultUpdateType); _strb.Append("\ndefaultTSIndependent: ").Append(_isRuntime ? DOTween.defaultTimeScaleIndependent : _settings.defaultTimeScaleIndependent); _strb.Append("\ndefaultAutoKill: ").Append(_isRuntime ? DOTween.defaultAutoKill : _settings.defaultAutoKill); _strb.Append("\ndefaultAutoPlay: ").Append(_isRuntime ? DOTween.defaultAutoPlay : _settings.defaultAutoPlay); _strb.Append("\ndefaultEaseType: ").Append(_isRuntime ? DOTween.defaultEaseType : _settings.defaultEaseType); _strb.Append("\ndefaultLoopType: ").Append(_isRuntime ? DOTween.defaultLoopType : _settings.defaultLoopType); GUILayout.Label(_strb.ToString(), EditorGUIUtils.wordWrapRichTextLabelStyle); GUILayout.Space(10); }
public virtual void ResumeGame(bool tutorial = false) { DOTween.PlayAll(); paused = false; }
public void PlayScene() { DOTween.PlayAll(); }
// Called by PLAY button OnClick event. Starts all tweens public void StartTweens() { DOTween.PlayAll(); }
public void OnClickStar() { //播放该物体所有的DOTween 动画 DOTween.PlayAll(); }