private void Update() { //Debug.Log("YO"); if (Input.GetKeyDown(KeyCode.R)) { LoadLevel(0); } if (Input.GetKeyDown(KeyCode.H)) { playerBase.TakeDamage(1); Debug.Log("Make player base take 100 DMG"); } if (GameManager.Instance.gameStates.IsGameState()) { if (Input.GetKeyDown(KeyCode.W)) { EventManager.Game.onGameOver?.Invoke(true); } else if (Input.GetKeyDown(KeyCode.L)) { EventManager.Game.onGameOver?.Invoke(false); } if (Input.GetKeyDown(KeyCode.UpArrow)) { GameManager.Instance.econManager.GainCurrency(10); } if (Input.GetKeyDown(KeyCode.DownArrow)) { GameManager.Instance.econManager.SpendCurrency(10); } } //Time.timeScale = gameSettings.timeScale; }