Esempio n. 1
0
        public void LoadLevel(int sceneIndex)
        {
            for (int i = 0; i < enemyList.Count; i++)
            {
                UnregisterEnemy(enemyList[i]);
            }

            enemyContainer = null;
            playerBase     = null;
            SceneManager.LoadScene(sceneIndex);
        }
Esempio n. 2
0
 public void RegisterPlayerBase(DNABase playerbase)
 {
     playerBase = playerbase;
 }