public void OnBeginDrag(PointerEventData eventData) { //print (eventData.pointerDrag); GameManager.GetMenu("InvButton").GetComponentInChildren <SelectedSlotScript>().UpdateSlot(item); GameManager.slotItem = item; GameManager.currentItem = item; //CursorScript.EnableCursor (); CursorUI.EnableCursor(); isOn = true; }
public void OnBeginDrag(PointerEventData eventData) { GameManager.currentItem = item; //CursorScript.EnableCursor (); CursorUI.EnableCursor(); }