public void CalculateCurrentSpeedTest_FormatError() { var distance = "hundra"; var time = "tio"; CurrentSpeed.CalculateCurrentSpeed(distance, time); }
void Start() { healthMesh.text = health.ToString(); CuP = GM.GetComponent <CurrentPoints> (); CuC = GM.GetComponent <CurrentColor> (); CuS = GM.GetComponent <CurrentSpeed> (); }
public override int GetHashCode() { var hashCode = -1011847683; hashCode = hashCode * -1521134295 + base.GetHashCode(); hashCode = hashCode * -1521134295 + CurrentSpeed.GetHashCode(); return(hashCode); }
public void CalculateCurrentSpeedTest_Correct() { var distance = "100"; var time = "10"; var actual = CurrentSpeed.CalculateCurrentSpeed(distance, time); var expected = 10; Assert.AreEqual(expected, actual); }
public void PrintProperties() { string format = "{0:-35}{1:-10}"; Console.WriteLine(format, "Make: ", Make); Console.WriteLine(format, "Model: ", Model); Console.WriteLine(format, "Current Speed: ", CurrentSpeed.ToString() + " KMPH"); Console.WriteLine(format, "Engine Size: ", EngineSize.ToString()); Console.WriteLine("------------------------------------------"); }
void Start() { CuS = GameObject.Find("GameMaster").GetComponent <CurrentSpeed> (); }
public virtual string DebugHUDString() { return(CurrentSpeed.ToString("0.") + " Km/H"); }
public override string ToString() { return(Make.ToString() + "\n" + Model.ToString() + "\n" + CurrentSpeed.ToString() + "\n" + EngineSize.ToString()); }
public void CalculateCurrentSpeedTest_WithNull() { CurrentSpeed.CalculateCurrentSpeed(null, null); }