Esempio n. 1
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        public void GivenCubeController_WhenClickedForTheSecondTime_ThenSoundPlayed()
        {
            // Given
            var soundServiceMock = new Mock <ISoundService>();
            var soundService     = soundServiceMock.Object;

            var cubeController = new CubeController(100, null, soundService, null);

            // When
            cubeController.Click();
            cubeController.Click();

            // Then
            soundServiceMock.Verify(x => x.PlaySound());
        }
Esempio n. 2
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        public void GivenCube_WhenClickedForTheSecondTime_ThenExplosionMovementInitialized()
        {
            // Given
            var movementServiceMock = new Mock <IMovementService>();
            var movementService     = movementServiceMock.Object;

            var         startingPosition  = new Vector3(0, 0, 0);
            var         movementDirection = new Vector3(5, 5, 5);
            const float movementSpeed     = 5f;

            var quadCubeController = new QuadCubeController(movementService, movementDirection);

            var cubeController = new CubeController(100, movementService, null, null);

            // When
            cubeController.QuadCubeControllers      = new[] { quadCubeController };
            quadCubeController.MovementSpeed        = movementSpeed;
            quadCubeController.MyGameObjectPosition = startingPosition;
            cubeController.Click();
            cubeController.Click();

            // Then
            movementServiceMock.Verify(x => x.InitializeMovementInGivenDirection(startingPosition, movementDirection, movementSpeed));
        }
Esempio n. 3
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        public void GivenCube_WhenClicked_ThenMovementInitialized()
        {
            // Given
            var startingPosition = new Vector3(0, 0, 0);
            var targetPosition   = new Vector3(1, 1, 1);
            var numberOfMoves    = 100;

            var movementServiceMock = new Mock <IMovementService>();
            var movementService     = movementServiceMock.Object;

            var cubeController = new CubeController(numberOfMoves, movementService, null, null);

            // When
            cubeController.MyGameObjectPosition     = startingPosition;
            cubeController.AnchorGameObjectPosition = targetPosition;
            cubeController.Click();

            // Then
            movementServiceMock.Verify(x => x.InitializeMovementTowardsPosition(startingPosition, numberOfMoves, targetPosition));
        }
Esempio n. 4
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 public void OnInputClicked(InputClickedEventData eventData)
 {
     _cubeController.Click();
 }