Esempio n. 1
0
 private void Shoot()
 {
     crossHair.FrieAni();
     currentGun1.currentBulletCount--;
     currentFireRate = currentGun1.fireRate;
     currentGun1.Flash.Play();
     playsound(currentGun1.fire_sound);
     Hit();
     StopAllCoroutines();
     StartCoroutine(RetroActionCoroutine());
 }