Esempio n. 1
0
 public AllData(RelayCannonsData cannons, FansData fans, CrafterData crafters, ItemObjectsData items, MinersData miners, OreData ores, InventoryData invents, UnPackagerData unPacks,
                PackagerData packs, EggData eggs, SplitterData splits, PumpsData pumps, ZapTowerData zaps, RocketData rock)
 {
     cannon  = cannons;
     fan     = fans;
     crafter = crafters;
     item    = items;
     miner   = miners;
     ore     = ores;
     invent  = invents;
     unPack  = unPacks;
     pack    = packs;
     egg     = eggs;
     split   = splits;
     pump    = pumps;
     zap     = zaps;
     roc     = rock;
 }
 public override void Parse(GameBitBuffer buffer)
 {
     CrafterData = CrafterData.ParseFrom(buffer.ReadBlob(32));
 }
 public override void Parse(GameBitBuffer buffer)
 {
     CrafterData = CrafterData.ParseFrom(buffer.ReadBlob(32));
 }