Esempio n. 1
0
File: Game.cs Progetto: szanuj/snake
        /// <summary>
        /// Tworzy niektóre składowe obiektu Game i przygotowuje grę do działania.
        /// </summary>
        private void Initialize()
        {
            Vector2Int userInterfacePosition = Constants.UserInterfacePosition;
            Vector2Int userInterfaceSize     = new Vector2Int(WindowSize.X, Constants.UserInterfaceSizeY);
            Vector2Int levelPosition         = new Vector2Int(userInterfacePosition.X, userInterfacePosition.Y + userInterfaceSize.Y);
            Vector2Int levelSize             = new Vector2Int(WindowSize.X, WindowSize.Y - userInterfaceSize.Y);

            currentKey = (ConsoleKey)(-1);
            Snake   snake   = ConvertString.ToSnake(FileManager.LoadLines(Constants.iniPath));
            Bonuses bonuses = new Bonuses();

            gameObjects = new List <GameObject> {
                snake, bonuses
            };
            level = new Level(levelPosition, levelSize);
            level.UpdateLevel(gameObjects);
            bonuses.SpawnBonus(level.PickAnEmptyPoint());
            level.UpdateLevel(gameObjects);
            Score     = Constants.Score;
            HighScore = FileManager.LoadHighScore(Constants.highScorePath);
            scoreBar  = new UserInterface(userInterfacePosition, userInterfaceSize, HighScore, Score);
            InGame    = true;
        }