Esempio n. 1
0
        private static void LoadObject(int id)
        {
            if (GetIdNode(id) == null)
            {
                return;
            }

            GameObject obj = null;

            for (int i = 0; i < allIdentifiersInScene.Length; i++)
            {
                if (allIdentifiersInScene[i].id == id)
                {
                    obj = allIdentifiersInScene[i].gameObject;
                }
            }

            if (obj == null)
            {
                obj = new GameObject();
            }

            XmlNode idNode = GetIdNode(id);

            //Adds the component with correct values
            foreach (XmlNode cNode in idNode.ChildNodes)
            {
                string      cName            = cNode.Attributes[0].Value;
                System.Type cType            = System.Type.GetType(cName);
                Component   currentComponent = (obj.GetComponent(cType)) ? obj.GetComponent(cType) : obj.AddComponent(cType);

                foreach (XmlNode vNode in cNode.ChildNodes)
                {
                    ScriptReflector.SetComponentVarTo(
                        currentComponent,
                        vNode.Name,
                        ConvertString.ThisType(vNode.InnerText, System.Type.GetType(vNode.Attributes[0].Value)));
                }
            }
        }