/// <summary>
 ///     OnMouseOver is called every frame as long as the mouse is hovering over this objects bounding box
 /// </summary>
 void OnMouseOver()
 {
     if (_parent.GameState != ControlScript.EGameState.Uninitialized)
     {
         return;
     }
     if (Input.GetMouseButtonDown(0))
     {
         _leftDown = true;
     }
     if (Input.GetMouseButtonUp(0) && _leftDown)
     {
         _parent.OnBombNumberClick(Digit);
     }
     if (Input.GetMouseButtonDown(1))
     {
         _rightDown = true;
     }
     if (Input.GetMouseButtonUp(1) && _rightDown)
     {
         _parent.OnBombNumberRightClick(Digit);
     }
 }