Esempio n. 1
0
        private void Update()
        {
            // Initialize block handlers
            if (Game.IsSimulating && !BlockHandlerController.Initialised)
            {
                BlockHandlerController.InitializeBlockHandlers();
            }

            // Open or hide ACM mapper
            if (BlockMapper.CurrentInstance != null)
            {
                if (BlockMapper.CurrentInstance.Block != null && BlockMapper.CurrentInstance.Block != ControlMapper.Instance.Block)
                {
                    ControlMapper.Instance.ShowBlockControls(BlockMapper.CurrentInstance.Block);
                }

                if (BlockMapper.CurrentInstance.Block != null)
                {
                    if (InputManager.CopyKeys())
                    {
                        copy_source = BlockMapper.CurrentInstance.Block.Guid;
                    }
                    if (InputManager.PasteKeys())
                    {
                        ControlManager.CopyBlockControls(copy_source, BlockMapper.CurrentInstance.Block.Guid);
                    }
                }
            }
            else
            {
                if (ControlMapper.Instance.Visible)
                {
                    ControlMapper.Instance.Hide();
                }
            }

            if (LoadedMachine)
            {
                LoadedMachine = false;
                ControlOverview.Open(true);
            }

            OnUpdate?.Invoke();
        }