Esempio n. 1
0
        public static GameObject GetEquippedInSlot(GameObject user, Constants.Slots slot)
        {
            foreach (GameObject item in user.Fighter.Inventory)
            {
                if (item.Item.Equipment != null && item.Item.Equipment.IsEquipped && item.Item.Equipment.Slot == slot)
                {
                    return(item);
                }
            }

            return(null);
        }
 public Equipment(Item owner, Constants.Slots slot, int attackbonus)
 {
     Owner       = owner;
     Slot        = slot;
     AttackBonus = attackbonus;
 }