public void AddInclusions(ConfigurationInclusions config) { int inclusionsToAdd = config.NumberOfInclusions; while (inclusionsToAdd > 0) { _simulationEngine.MapController.CopyMap(); AddInclusion(config.InclusionType, config.SizeOfInclusions); inclusionsToAdd--; _simulationEngine.MapController.Commit(); } _simulationEngine.IsMapEmpty = false; }
public void AddInclusions(ConfigurationInclusions config) { _inclusionsEngine.AddInclusions(config); }