// ComprehensionFor public virtual bool Walk(ComprehensionFor node) { return true; }
public override void PostWalk(ComprehensionFor node) { }
// ComprehensionFor public override bool Walk(ComprehensionFor node) { return false; }
public virtual void PostWalk(ComprehensionFor node) { }
// ComprehensionFor public override bool Walk(ComprehensionFor node) { return(false); }
// ComprehensionFor public override bool Walk(ComprehensionFor node) { return Location >= node.StartIndex && Location <= node.EndIndex; }
// ComprehensionFor public override bool Walk(ComprehensionFor node) { return(ShouldWalkWorker(node)); }
public override void PostWalk(ComprehensionFor node) { PostWalkWorker(node); }
// ComprehensionFor public virtual bool Walk(ComprehensionFor node) { return(true); }
public override bool Walk(ComprehensionFor node) { AddParameter(node.Left); return(base.Walk(node)); }
// ComprehensionFor public override bool Walk(ComprehensionFor node) { return(Location >= node.StartIndex && Location <= node.EndIndex); }