// ComprehensionFor
 public virtual bool Walk(ComprehensionFor node)
 {
     return true;
 }
 public override void PostWalk(ComprehensionFor node)
 {
 }
 // ComprehensionFor
 public override bool Walk(ComprehensionFor node)
 {
     return false;
 }
 public virtual void PostWalk(ComprehensionFor node)
 {
 }
 // ComprehensionFor
 public override bool Walk(ComprehensionFor node)
 {
     return(false);
 }
 // ComprehensionFor
 public override bool Walk(ComprehensionFor node) { return Location >= node.StartIndex && Location <= node.EndIndex; }
Exemple #7
0
 // ComprehensionFor
 public override bool Walk(ComprehensionFor node)
 {
     return(ShouldWalkWorker(node));
 }
Exemple #8
0
 public override void PostWalk(ComprehensionFor node)
 {
     PostWalkWorker(node);
 }
 public virtual void PostWalk(ComprehensionFor node)
 {
 }
 // ComprehensionFor
 public virtual bool Walk(ComprehensionFor node)
 {
     return(true);
 }
 public override void PostWalk(ComprehensionFor node)
 {
 }
Exemple #12
0
 public override bool Walk(ComprehensionFor node)
 {
     AddParameter(node.Left);
     return(base.Walk(node));
 }
 // ComprehensionFor
 public override bool Walk(ComprehensionFor node)
 {
     return(Location >= node.StartIndex && Location <= node.EndIndex);
 }