public CompositionTargetPass(CompositionTechnique parent) { this.parent = parent; inputMode = CompositorInputMode.None; passes = new List <CompositionPass>(); onlyInitial = false; visibilityMask = 0xFFFFFFFF; lodBias = 1.0f; materialScheme = MaterialManager.DefaultSchemeName; }
public CompositionTargetPass(CompositionTechnique parent) { this.parent = parent; this.inputMode = CompositorInputMode.None; this.passes = new List <CompositionPass>(); this.onlyInitial = false; this.visibilityMask = 0xFFFFFFFF; this.lodBias = 1.0f; this.materialScheme = MaterialManager.DefaultSchemeName; ShadowsEnabled = true; if (Root.Instance.RenderSystem != null) { this.materialScheme = Root.Instance.RenderSystem.DefaultViewportMaterialScheme; } }
public CompositionTargetPass( CompositionTechnique parent ) { this.parent = parent; this.inputMode = CompositorInputMode.None; this.passes = new List<CompositionPass>(); this.onlyInitial = false; this.visibilityMask = 0xFFFFFFFF; this.lodBias = 1.0f; this.materialScheme = MaterialManager.DefaultSchemeName; ShadowsEnabled = true; if ( Root.Instance.RenderSystem != null ) { this.materialScheme = Root.Instance.RenderSystem.DefaultViewportMaterialScheme; } }
public CompositionTargetPass(CompositionTechnique parent) { this.parent = parent; inputMode = CompositorInputMode.None; passes = new List<CompositionPass>(); onlyInitial = false; visibilityMask = 0xFFFFFFFF; lodBias = 1.0f; materialScheme = MaterialManager.DefaultSchemeName; }