public CompositionTargetPass(CompositionTechnique parent)
 {
     this.parent    = parent;
     inputMode      = CompositorInputMode.None;
     passes         = new List <CompositionPass>();
     onlyInitial    = false;
     visibilityMask = 0xFFFFFFFF;
     lodBias        = 1.0f;
     materialScheme = MaterialManager.DefaultSchemeName;
 }
Ejemplo n.º 2
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        public CompositionTargetPass(CompositionTechnique parent)
        {
            this.parent         = parent;
            this.inputMode      = CompositorInputMode.None;
            this.passes         = new List <CompositionPass>();
            this.onlyInitial    = false;
            this.visibilityMask = 0xFFFFFFFF;
            this.lodBias        = 1.0f;
            this.materialScheme = MaterialManager.DefaultSchemeName;
            ShadowsEnabled      = true;

            if (Root.Instance.RenderSystem != null)
            {
                this.materialScheme = Root.Instance.RenderSystem.DefaultViewportMaterialScheme;
            }
        }
Ejemplo n.º 3
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		public CompositionTargetPass( CompositionTechnique parent )
		{
			this.parent = parent;
			this.inputMode = CompositorInputMode.None;
			this.passes = new List<CompositionPass>();
			this.onlyInitial = false;
			this.visibilityMask = 0xFFFFFFFF;
			this.lodBias = 1.0f;
			this.materialScheme = MaterialManager.DefaultSchemeName;
			ShadowsEnabled = true;

			if ( Root.Instance.RenderSystem != null )
			{
				this.materialScheme = Root.Instance.RenderSystem.DefaultViewportMaterialScheme;
			}
		}
 public CompositionTargetPass(CompositionTechnique parent)
 {
     this.parent = parent;
     inputMode = CompositorInputMode.None;
     passes = new List<CompositionPass>();
     onlyInitial = false;
     visibilityMask = 0xFFFFFFFF;
     lodBias = 1.0f;
     materialScheme = MaterialManager.DefaultSchemeName;
 }