public void InitializeComplementarySkill(ComplementarySkillBase sk, SkillType skType) { var indx = (int)skType; indx--; _compSk[indx] = sk; }
public void Initialize(Player body, DefensiveSkillBase def, Weapon wpn, ComplementarySkillBase skill1, ComplementarySkillBase skill2) { var winnerName = _winnerText.text.Replace("[PLAYERNAME]", "Player " + (body.myID + 1)); _winnerText.text = winnerName; _body.SetStatInfo(body.GetBodyName(), body.GetComponent <UI_ImageAssets>().iconAsset); _def.SetStatInfo(def.GetSkillName(), def.GetComponent <UI_ImageAssets>().iconAsset); _wpn.SetStatInfo(wpn.GetWeaponName(), wpn.GetComponent <UI_ImageAssets>().iconAsset); _skill1.SetStatInfo(skill1.GetSkillName(), skill1.GetComponent <UI_ImageAssets>().iconAsset); _skill2.SetStatInfo(skill2.GetSkillName(), skill2.GetComponent <UI_ImageAssets>().iconAsset); }