public MineRow(MineTable parent, int row) { _parent = parent; _rowIdx = row; //セルの作成 _cells = new MineCell[parent.ColumnCount]; for (int i = 0; i < _cells.Length; i++) { _cells[i] = new MineCell(this, i); } }
public MineModel() { _table = new MineTable(40, 20); BombSum = 60; IsGameStarted = false; }