Esempio n. 1
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 public void SlowerX5() => CompetitionRunHelpers.Delay(5 * _count);
Esempio n. 2
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 public void Baseline()
 {
     Interlocked.Increment(ref _callCounter);
     CompetitionRunHelpers.Delay(CompetitionRunHelpers.BurstModeLoopCount);
 }
Esempio n. 3
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 public void SlowerX2Run3() => CompetitionRunHelpers.Delay(2 * _count);
Esempio n. 4
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 public void Baseline() => CompetitionRunHelpers.Delay(_count);
Esempio n. 5
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 public void SlowerX10()
 {
     Interlocked.Increment(ref _callCounter);
     CompetitionRunHelpers.Delay(10 * CompetitionRunHelpers.BurstModeLoopCount);
 }
Esempio n. 6
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 public void SlowerX20() => CompetitionRunHelpers.Delay(20 * CompetitionRunHelpers.BurstModeLoopCount);
Esempio n. 7
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 public void BaseX1() => CompetitionRunHelpers.Delay(CompetitionRunHelpers.BurstModeLoopCount);