private void AddFriend(User user)
 {
     Communities.AddFriends(UserIdList.Create(user.Id), count =>
     {
         _console.LogD($"Friend Added: {count}", false);
     }, error => _console.LogE(error.Message));
 }
 private void AddFriends()
 {
     Communities.AddFriends(FormUserList(), total =>
     {
         _console.LogD("New friends total:" + total);
     }, OnError);
 }
Esempio n. 3
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 private void AddFriend(User user)
 {
     Communities.AddFriends(UserIdList.Create(user.Id), count =>
     {
         _areFriends[user.Id] = true;
         _follows[user.Id]    = true;
     }, error => _console.LogE(error.Message));
 }
 private void AddFriend(User user)
 {
     Communities.AddFriends(UserIdList.Create(user.Id),
                            friendsCount =>
     {
         var message = user.DisplayName + " is now your friend.";
         _console.LogD(message);
     },
                            error => _console.LogE("Failed to add a friend " + user.DisplayName + ", error:" + error.Message));
 }