private void AddFriend(User user) { Communities.AddFriends(UserIdList.Create(user.Id), count => { _console.LogD($"Friend Added: {count}", false); }, error => _console.LogE(error.Message)); }
private void AddFriends() { Communities.AddFriends(FormUserList(), total => { _console.LogD("New friends total:" + total); }, OnError); }
private void AddFriend(User user) { Communities.AddFriends(UserIdList.Create(user.Id), count => { _areFriends[user.Id] = true; _follows[user.Id] = true; }, error => _console.LogE(error.Message)); }
private void AddFriend(User user) { Communities.AddFriends(UserIdList.Create(user.Id), friendsCount => { var message = user.DisplayName + " is now your friend."; _console.LogD(message); }, error => _console.LogE("Failed to add a friend " + user.DisplayName + ", error:" + error.Message)); }