SendTcp() public method

public SendTcp ( string message ) : void
message string
return void
    void Start() {
        GameObject go = GameObject.Find("Lobby Settings");
        SessionData session = go.GetComponent<SessionData>();
        LobbyId.text = session.LobbyId;
        SetPlayers(session.Players);

        ComHandler = new CommunicationHandler(session.LobbyConnection, this, null, null, this);
        ComHandler.SetGuid(session.Guid);
        ComHandler.SendTcp("[Request:PlayerList]");
    }