void ViewBind(CommonTeamView view) { BindingSet <CommonTeamView, CommonTeamViewModel> bindingSet = view.CreateBindingSet <CommonTeamView, CommonTeamViewModel>(); bindingSet.Bind(view.rootLocation).For(v => v.anchoredPosition).To(vm => vm.rootLocation).OneWay(); bindingSet.Bind(view.rootActiveSelf).For(v => v.activeSelf).To(vm => vm.rootActiveSelf).OneWay(); bindingSet.Build(); }
public void CreateBinding(GameObject obj) { _viewGameObject = obj; _viewCanvas = _viewGameObject.GetComponent <Canvas>(); bool bFirst = false; var view = obj.GetComponent <CommonTeamView>(); if (view == null) { bFirst = true; view = obj.AddComponent <CommonTeamView>(); view.FillField(); } DataInit(view); SpriteReset(); view.BindingContext().DataContext = this; if (bFirst) { SaveOriData(view); ViewBind(view); } _view = view; }
void SaveOriData(CommonTeamView view) { view.orirootLocation = _rootLocation; view.orirootActiveSelf = _rootActiveSelf; }
void DataInit(CommonTeamView view) { _rootLocation = view.rootLocation.anchoredPosition; _rootActiveSelf = view.rootActiveSelf.activeSelf; }
private void EventTriggerBind(CommonTeamView view) { }