void ViewBind(CommonTeamView view)
        {
            BindingSet <CommonTeamView, CommonTeamViewModel> bindingSet =
                view.CreateBindingSet <CommonTeamView, CommonTeamViewModel>();

            bindingSet.Bind(view.rootLocation).For(v => v.anchoredPosition).To(vm => vm.rootLocation).OneWay();
            bindingSet.Bind(view.rootActiveSelf).For(v => v.activeSelf).To(vm => vm.rootActiveSelf).OneWay();

            bindingSet.Build();
        }
        public void CreateBinding(GameObject obj)
        {
            _viewGameObject = obj;
            _viewCanvas     = _viewGameObject.GetComponent <Canvas>();

            bool bFirst = false;
            var  view   = obj.GetComponent <CommonTeamView>();

            if (view == null)
            {
                bFirst = true;
                view   = obj.AddComponent <CommonTeamView>();
                view.FillField();
            }
            DataInit(view);
            SpriteReset();
            view.BindingContext().DataContext = this;
            if (bFirst)
            {
                SaveOriData(view);
                ViewBind(view);
            }
            _view = view;
        }
 void SaveOriData(CommonTeamView view)
 {
     view.orirootLocation   = _rootLocation;
     view.orirootActiveSelf = _rootActiveSelf;
 }
 void DataInit(CommonTeamView view)
 {
     _rootLocation   = view.rootLocation.anchoredPosition;
     _rootActiveSelf = view.rootActiveSelf.activeSelf;
 }
 private void EventTriggerBind(CommonTeamView view)
 {
 }