public ArmoredBear(IBear bear) { _decoratedBear = bear; Health = _decoratedBear.Health + 1; AttackDamage = _decoratedBear.AttackDamage; _decoratedBear.Commentary.ForEach(x => Commentary.Add(x)); Commentary.Add("It's a bear, with armor."); }
public BasicBear() { Commentary.Add("Fury"); Health = 2; AttackDamage = 2; }