public ArmoredBear(IBear bear)
 {
     _decoratedBear = bear;
     Health         = _decoratedBear.Health + 1;
     AttackDamage   = _decoratedBear.AttackDamage;
     _decoratedBear.Commentary.ForEach(x => Commentary.Add(x));
     Commentary.Add("It's a bear, with armor.");
 }
 public BasicBear()
 {
     Commentary.Add("Fury");
     Health       = 2;
     AttackDamage = 2;
 }