Esempio n. 1
0
        public static Texture2D MixTexture2D(Texture2D originalTexture, Point originalPoint, Texture2D mergeTexture, Point mergePoint)
        {
            CheckOriginInside(originalTexture, originalPoint);
            CheckOriginInside(mergeTexture, mergePoint);

            Point maxSize = GetMaxSize(originalPoint, originalTexture, mergePoint, mergeTexture);
            int   xSize   = maxSize.X;
            int   ySize   = maxSize.Y;

            originalTexture        = originalTexture.ResizeTexture2D(xSize, ySize, Main.instance.GraphicsDevice);
            Color[,] colorOriginal = originalTexture.ToColor().To2DColor(originalTexture.Width, originalTexture.Height);
            Color[,] colorMerge    = mergeTexture.ToColor().To2DColor(mergeTexture.Width, mergeTexture.Height);

            int startingX = originalPoint.X - mergePoint.X;
            int startingY = originalPoint.Y - mergePoint.Y;

            for (int y = startingY; y < startingY + mergeTexture.Height; y++)
            {
                int currY = y - startingY;
                for (int x = startingX; x < startingX + mergeTexture.Width; x++)
                {
                    int currX = x - startingX;

                    Color pixel = colorMerge[currY, currX];
                    if (pixel.A != 0)
                    {
                        colorOriginal[y, x] = pixel;
                    }
                }
            }

            originalTexture.SetData(colorOriginal.To1DColor(originalTexture.Width, originalTexture.Height));
            return(originalTexture);
        }