private void OnCollisionEventListener(object sender, ColliderManager.onCollisionEventArgs e) { if (e.type.ToString() == "dog") { Invoke("GameOver", timeToGameOver); } }
private void OnCollisionEventHandler(object sender, ColliderManager.onCollisionEventArgs e) { if (e.type.ToString() == "obstacle" || e.type.ToString() == "bullet") { OnPlayerBack(new OnPlayerBackEventAgrs()); } }
private void OnCollisionEvent(object o, ColliderManager.onCollisionEventArgs args) { if (args.type == ColliderManager.colliderType.obstacle && fury) { Throw(); } }
private void OnCollisionEventListener(object sender, ColliderManager.onCollisionEventArgs e) { if (e.type.ToString() == "coin") { OnCoinCollectEvent(new OnCoinCollectEventArgs() { score = coinScore }); Destroy(e.collided); } }
private void onCollisionEventHandler(object sender, ColliderManager.onCollisionEventArgs e) { if (e.type == ColliderManager.colliderType.powerUp) { OnCollectable(new OnCollectableEventArgs() { collectedObject = collected.powerUp }); } if (e.type == ColliderManager.colliderType.coin) { OnCollectable(new OnCollectableEventArgs() { collectedObject = collected.coin }); } }