public override bool getMacGuffin(BCBlockGameState gstate,Paddle onPaddle, CollectibleOrb collected) { collected.Velocity = new PointF(collected.Velocity.X, -Math.Abs(collected.Velocity.Y)*1.2f); return true; }
public virtual bool getMacGuffin(BCBlockGameState gstate,Paddle onPaddle, CollectibleOrb collected) { return false; //default to nothing. // }