public override bool getMacGuffin(BCBlockGameState gstate,Paddle onPaddle, CollectibleOrb collected)
 {
     collected.Velocity = new PointF(collected.Velocity.X, -Math.Abs(collected.Velocity.Y)*1.2f);
     return true;
 }
 public virtual bool getMacGuffin(BCBlockGameState gstate,Paddle onPaddle, CollectibleOrb collected)
 {
     return false; //default to nothing.
     //
 }