Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (orbTag != collision.tag)
        {
            return;
        }
        //play sound
        source.Play();

        MemoryManager.Memory.Orbs++;
        Destroy(collision.gameObject);

        Collectable orb = collision.GetComponent <Collectable>();

        if (orb != null)
        {
            orb.CollectIt();
        }
    }