Esempio n. 1
0
 void OnTriggerEnter2D(Collider2D coll)
 {
     if (coll.gameObject.tag == "Spikes")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "GoldCoin")
     {
         coinControllerScript.addGoldCoin();
         Destroy(coll.gameObject);
     }
     if (coll.gameObject.tag == "Fireball")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "DeathZone")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "Bat")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "Slime")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "Spinner")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "PipeFlower")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "FallingBoulder")
     {
         dead();            //Dead
     }
     if (coll.gameObject.tag == "BreakableBlock")
     {
         Destroy(coll.gameObject);
     }
 }