public virtual void DoClick(LComponent comp) { if (!_enabled) { return; } if (_allTouch != null) { _allTouch.On(SysTouch.GetX(), SysTouch.GetY()); } if (clicks != null) { for (int i = 0, size = clicks.size; i < size; i++) { ClickListener listener = clicks.Get(i); if (listener != null && listener != this) { listener.DoClick(comp); } } } }