Esempio n. 1
0
    //--

    // Use this for initialization
    void Start()
    {
        database = GameObject.Find("Inventory").GetComponent <ItemDatabase> ();
        pi       = GameObject.FindGameObjectWithTag("Player").GetComponent <player_interaction>();
        cq       = GameObject.FindGameObjectWithTag("Player").GetComponent <ClassQuest>();
        ps       = GameObject.FindGameObjectWithTag("UI_Player").GetComponent <PlayerUI_Script>();
        pb       = GameObject.FindGameObjectWithTag("Player").GetComponent <Player_battle>();
        kq       = GetComponent <KillQuest>();
        aic      = GetComponent <AIControl>();
    }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     database   = GameObject.Find("Inventory").GetComponent <ItemDatabase>();
     inventory2 = GameObject.Find("Inventory_trading").GetComponent <Inventory2>();
     pl         = GameObject.FindGameObjectWithTag("Player").GetComponent <player_interaction>();
     co         = GameObject.FindGameObjectWithTag("Player").GetComponent <ClassQuest>();
     prsnt      = prsn.GetComponent <Text>();
     prsn_anst  = prsn_ans.GetComponent <Text>();
     ans1.onClick.AddListener(ans1OnClick);
     ans2.onClick.AddListener(ans2OnClick);
     trd.onClick.AddListener(trdOnClick);
     ext.onClick.AddListener(extOnClick);
     if (Nr_Smth == true)
     {
         prsnt.text = "Кузнец";
         id         = 0;
     }
 }
Esempio n. 3
0
 // Use this for initialization
 void Start()
 {
     pi = GameObject.FindGameObjectWithTag("Player").GetComponent <player_interaction>();
     cq = GameObject.FindGameObjectWithTag("Player").GetComponent <ClassQuest>();
     ps = GameObject.FindGameObjectWithTag("UI_Player").GetComponent <PlayerUI_Script>();
 }