Esempio n. 1
0
    void changeState(StateName newState)
    {
        switch (currentState)
        {
        case StateName.Home:
            Broswer.SetActive(false);
            break;

        case StateName.Rumours:
            Story.SetActive(false);
            break;

        case StateName.Outcomes:
            Story.SetActive(false);
            break;
        }

        currentState = newState;

        switch (currentState)
        {
        case StateName.Home:
            Broswer.SetActive(true);
            break;

        case StateName.Rumours:
            Mill.Generate();
            int iter = 0;
            while (!Mill.ready)
            {
                iter++;

                if (iter > 10000)
                {
                    Debug.LogWarning("Crashed out of whilst waiting for rumour generation to complete");
                }
            }
            Story.SetActive(true);
            panelInfoWaiting = true;

            break;

        case StateName.Outcomes:
            Story.SetActive(true);
            Cine.ShowOutcomes();

            break;
        }
    }