private void Awake()
 {
     blendListCamera = transform.GetComponent <CinemachineBlendListCamera>();
     brain           = Camera.main.GetComponent <CinemachineBrain>();
 }
 public static void SetVirCamList(CinemachineBlendListCamera virCamList)
 {
     virCamList.VirtualCameraGameObject.gameObject.SetActive(false);
     virCamList.MoveToTopOfPrioritySubqueue();
     virCamList.VirtualCameraGameObject.gameObject.SetActive(true);
 }